Translation
Index
Functions
Functions
addTranslation
Adds translations for specified object in several languages.
Parameters
name: string
default string in English or name key
localization: {}
object containing two-letter language codes as keys and localized strings in the specified language as values
Returns void
getLanguage
Returns string
Two-letter language code for current game language.
translate
Translates string from English to current game language (if available). Add translations via Translation.addTranslation to apply them.
Parameters
name: string
default string in English or name key
Returns string
String in the current game language or input string if translation is not available.
Module that can be used to localize mods. All default strings (e.g. item names, windows titles, etc.) in the mod should be in English. Add translations to these strings using Translation.addTranslation. For items and blocks translations are applied automatically. For the other strings, use Translation.translate.