RenderMesh
Index
Interfaces
GuiRenderMesh
rx
ry
rz
x
y
z
draw
Parameters
gl: GL10
Returns void
loadBitmap
Parameters
bitmap: Bitmap
Returns void
setColors
Parameters
colors: number[]
Returns void
setIndices
Parameters
indices: number[]
Returns void
setTextureCoordinates
Parameters
textureCoords: number[]
Returns void
setVertices
Parameters
vertices: number[]
Returns void
ImportParams
optionalclear
If true
, all existing vertices of the mesh are deleted
before the file is imported.
optionalinvertV
If true
, vertex of the texture is inverted.
optionalnoRebuild
If true
, Minecraft won't be forced to rebuild the following
RenderMesh before the file is imported.
optionalscale
Additional scale along x, y and z axis.
optionaltranslate
Additional translation along x, y and z axis.
Object used in RenderMesh.importFromFile and one of RenderMesh constructors. Here you can put some additional parameters, that will be applied to the mesh, when the file is being imported.