RenderMesh
Index
Interfaces
GuiRenderMesh
rx
ry
rz
x
y
z
draw
Parameters
gl: GL10
Returns void
loadBitmap
Parameters
bitmap: Bitmap
Returns void
setColors
Parameters
colors: number[]
Returns void
setIndices
Parameters
indices: number[]
Returns void
setTextureCoordinates
Parameters
textureCoords: number[]
Returns void
setVertices
Parameters
vertices: number[]
Returns void
ImportParams
optionalclear
If true, all existing vertices of the mesh are deleted
before the file is imported.
optionalinvertV
If true, vertex of the texture is inverted.
optionalnoRebuild
If true, Minecraft won't be forced to rebuild the following
RenderMesh before the file is imported.
optionalscale
Additional scale along x, y and z axis.
optionaltranslate
Additional translation along x, y and z axis.
Object used in RenderMesh.importFromFile and one of RenderMesh constructors. Here you can put some additional parameters, that will be applied to the mesh, when the file is being imported.