TileRenderer
Index
Type Aliases
Variables
Functions
- createBlockModel
 - getBlockRotation
 - getCropModel
 - getRenderModel
 - getRotatedBoxVertexes
 - mapAtCoords
 - registerFullRotationModel
 - registerModelWithRotation
 - registerRenderModel
 - registerRotationModel
 - setCollisionShape
 - setEmptyCollisionShape
 - setHandAndUiModel
 - setRotationFunction
 - setRotationPlaceFunction
 - setStandardModel
 - setStandardModelWithRotation
 - setStandartModel
 - setStaticModel
 - setStaticModelWithRotation
 - setupWireModel
 
Type Aliases
BoxVertexes
Variables
constdata
Type declaration
Functions
createBlockModel
Parameters
id: number
data: number
boxes: BoxVertexes[]
Returns ICRender.Model
getBlockRotation
Parameters
player: number
optionalhasVertical: boolean
Returns number
getCropModel
Parameters
texture: [string, number]
Returns ICRender.Model
getRenderModel
Parameters
id: number
data: string | number
Returns ICRender.Model
getRotatedBoxVertexes
Parameters
rotation: number
box: BoxVertexes
Returns BoxVertexes
mapAtCoords
Parameters
x: number
y: number
z: number
id: number
data: string | number
Returns void
registerFullRotationModel
Parameters
id: number
data: number
texture: [string, number][]
Returns void
registerModelWithRotation
Parameters
id: number
data: number
texture: [string, number][]
optionalhasVertical: boolean
Returns void
registerRenderModel
Parameters
id: number
data: number
texture: [string, number][]
Returns void
registerRotationModel
- That feature is obsolete
use registerModelWithRotation instead
Parameters
id: number
data: number
texture: [string, number][]
Returns void
 
setCollisionShape
Parameters
id: number
data: number
boxes: BoxVertexes[]
Returns void
setEmptyCollisionShape
Parameters
id: number
Returns void
setHandAndUiModel
Parameters
id: number
data: number
texture: [string, number][]
Returns void
setRotationFunction
Parameters
id: string | number
optionalhasVertical: boolean
optionalplaceSound: string
Returns void
setRotationPlaceFunction
- That feature is obsolete
use setRotationFunction instead
Parameters
id: string | number
optionalhasVertical: boolean
optionalplaceSound: string
Returns void
 
setStandardModel
Parameters
id: number
data: number
texture: [string, number][]
Returns void
setStandardModelWithRotation
Parameters
id: number
data: number
texture: [string, number][]
optionalhasVertical: boolean
Returns void
setStandartModel
- That feature is obsolete
use setStandardModel instead
Parameters
id: number
texture: [string, number][]
optionaldata: number
Returns void
 
setStaticModel
Parameters
id: number
data: number
boxes: BoxVertexes[]
Returns void
setStaticModelWithRotation
Parameters
id: number
boxes: BoxVertexes[]
Returns void
setupWireModel
Parameters
id: number
data: number
width: number
groupName: string
optionalpreventSelfAdd: boolean
Returns void
use registerModelWithRotation instead