Interface BeehiveBlockEntityOccupant

Flattened hieracly, extendable in declarations.

interface BeehiveBlockEntityOccupant {
    ActorIdentifier: string;
    SaveData: Entity;
    TicksLeftToStay: number;
}

Hierarchy (view full)

Properties

ActorIdentifier: string

Typed entity identifier with tags, such as "minecraft:bee<>".

SaveData: Entity

Entity NBTs; properties, attributes, definitions, etc.

TicksLeftToStay: number

Countdown before entity left beehive in ticks.

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