Optional
containerEvents of the container's client copy.
Example of the client container event function.
Readonly
dimensionDimension where the tile is located.
Optional
eventsEvents that receive packets on the client side.
Example of the client packet event function.
Optional
loadCalled when the client copy is created.
Readonly
networkSyncedNetworkData object of the tile.
Readonly
networkInstance of TileEntity.networkEntityType for the tile.
true
if tile cannot tick, update functions will
not work in that case.
true
if tile has been destroyed.
Sends the packet from client to server.
Optional
tickCalled every tick on client thread; you cannot set tick later if there is no function at all.
Optional
unloadCalled on destroying the client copy.
Readonly
xX coord of the tile in it's dimension.
Readonly
yY coord of the tile in it's dimension.
Readonly
zZ coord of the tile in it's dimension.
Copyright © 2024 Nernar. Copyright © 2020 #mineprogramming. Built with ❤ and TypeDoc.
Interface passed to TileEntity.registerPrototype function as
client
property.