Interface TerrainLayer

Class representing single terrain layer that may consist of several noise layers.

interface TerrainLayer {
    addNewMaterial(generator: NoiseGenerator, priority: number): TerrainMaterial;
    getMainMaterial(): TerrainMaterial;
    setHeightmapNoise(generator: NoiseGenerator): TerrainLayer;
    setMainNoise(generator: NoiseGenerator): TerrainLayer;
    setYConversion(conversion: NoiseConversion): TerrainLayer;
}

Methods

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