Constructs a new dimension with specified name and preferred ID.
dimension name, can be used to get dimension via Dimensions.getDimensionByName call
preferred dimension ID. If ID is already occupied by some another dimension, constructor will look for the next empty dimension ID and assign it to the current dimension
Resets clouds color to the default value.
Reference to itself to be used in sequential calls.
Resets fog color to the default value.
Reference to itself to be used in sequential calls.
Resets fog displaying distance.
Reference to itself to be used in sequential calls.
Resets sky color to the default value.
Reference to itself to be used in sequential calls.
Resets sunset sky color to the default value.
Reference to itself to be used in sequential calls.
Sets clouds color for the dimension in the RGB format. Default color is as in the Overworld.
red color component, value from 0 to 1
green color component, value from 0 to 1
blue color component, value from 0 to 1
Reference to itself to be used in sequential calls.
Sets fog color for the dimension in the RGB format. Default color is as in the Overworld.
red color component, value from 0 to 1
green color component, value from 0 to 1
blue color component, value from 0 to 1
Reference to itself to be used in sequential calls.
Sets fog displaying distance.
nearest fog distance
farthest fog distance
Reference to itself to be used in sequential calls.
Sets custom landscape generator.
custom landscape generator used for current dimension
Reference to itself to be used in sequential calls.
Specifies whether the sky produces light (like in overworld) or not (like in the End or Nether).
if true, the sky produces light in the dimension
Reference to itself to be used in sequential calls.
Sets sky color for the dimension in the RGB format. Default color is as in the Overworld.
red color component, value from 0 to 1
green color component, value from 0 to 1
blue color component, value from 0 to 1
Reference to itself to be used in sequential calls.
Sets sunset sky color for the dimension in the RGB format. Default color is as in the Overworld.
red color component, value from 0 to 1
green color component, value from 0 to 1
blue color component, value from 0 to 1
Reference to itself to be used in sequential calls.
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Class representing custom dimension.