Creates a new empty model.
Constructs new model using specified RenderMesh.
Constructs new block model with single box inside specified block shape. The width of the full block is 1x1x1 units.
block texture name to be used with the model
block texture meta to be used with the model
Constructs new block model with single box of the normal block size.
block texture name to be used with the model
block texture meta to be used with the model
Constructs new block model with single box inside specified block shape. The width of the full block is 1x1x1 units. Uses block ID and data to determine texture.
sample block ID
sample block data
Constructs new block model with single box of the normal block size. The width of the full block is 1x1x1 units. Uses block ID and data to determine texture.
Adds new box to the model using specified block's textures.
Adds new box to the model using specified textures for the six sides of the box.
Adds new box to the model using specified block texture name and ID.
Adds new block with specified block's textures.
Optional
data: numberAdds new RenderMesh to the model.
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Class representing model used by BlockRenderer.