Expands texture to the specified side, filling the middle with specified color.
integer color value produced by android.graphics.Color class
array of booleans marking whether the side should be expanded or not. The order of the sides is FrameTexture.SIDE_LEFT, FrameTexture.SIDE_RIGHT, FrameTexture.SIDE_UP, FrameTexture.SIDE_DOWN
Expanded android.graphics.Bitmap instance with the frame.
Expands texture to the specified side, filling the middle with specified color.
integer color value produced by android.graphics.Color class
Expands texture to the specified side, filling the middle with specified color.
scale of the created bitmap
integer color value produced by android.graphics.Color class
array of booleans marking whether the side should be expanded or not. See UI.FrameTexture.expand parameters for details. Default behavior is to scale all sides
Expanded and scaled android.graphics.Bitmap instance.
Expands texture to the specified side, filling the middle with specified color.
scale of the created bitmap
integer color value produced by android.graphics.Color class
Expands side of the texture by specified amount of pixels.
side of the texture, one of the FrameTexture.SIDE_LEFT, FrameTexture.SIDE_RIGHT, FrameTexture.SIDE_UP, FrameTexture.SIDE_DOWN constants
Expanded android.graphics.Bitmap instance with the frame.
side of the texture, one of the FrameTexture.SIDE_LEFT, FrameTexture.SIDE_RIGHT, FrameTexture.SIDE_UP, FrameTexture.SIDE_DOWN constants
Texture side source extracted from the original frame texture source stored in android.graphics.Bitmap instance.
Original frame texture source stored in android.graphics.Bitmap instance.
Readonly
CORNER_Specifies bottom left corner of the frame.
Readonly
CORNER_Specifies bottom right corner of the frame.
Readonly
CORNER_Specifies top left corner of the frame.
Readonly
CORNER_Specifies top right corner of the frame.
Readonly
SIDE_Specifies bottom side of the frame.
Readonly
SIDE_Specifies left side of the frame.
Readonly
SIDE_Specifies right side of the frame.
Readonly
SIDE_Specifies top side of the frame.
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Object used to manipulate frame textures.