OptionalitemItem ID for Item Sprite render type.
OptionalnameName of the cached Render object to be used.
OptionalrawIf set to true, a humanoid render is constructed, empty otherwise.
OptionalscaleRender scale multiplier.
OptionalskinRelative path to the texture used by render,
e.g. "textures/entity/zombie.png".
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An interface of the object that is used as Render.constructor parameter.