Interface used to manipulate player's flying ability and state.
Consider using Player.getFlyingEnabled, Player.setFlyingEnabled, Player.getFlying and Player.setFlying.
true if player is flying, false otherwise.
true
false
true if player is allowed to fly, false otherwise.
Changes player's current flying state, call Player.PlayerFlying.setEnabled to be able to set this property to true.
whether the player should fly or not
Enables or disables player's ability to fly.
whether the player can fly or not
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Interface used to manipulate player's flying ability and state.
Deprecated
Consider using Player.getFlyingEnabled, Player.setFlyingEnabled, Player.getFlying and Player.setFlying.