Typed identifier, such as "Chest"
, "Beacon"
, etc.
Block Entity will be saved without instantiating new one when transporting (via pistons, commands, etc.).
Block to be rendered as moving, let give a try with a "minecraft:cake"
(name
property).
Block to be rendered as moving above movingBlock, let give a try with a "minecraft:flowing_lava"
(name
property).
If block connected with a sticky piston, it will appears here.
If block connected with a sticky piston, it will appears here.
If block connected with a sticky piston, it will appears here.
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MovingBlock (Moving Block) with
ID = 19
.