Interface JukeboxBlockEntity

Jukebox with ID = 33.

interface JukeboxBlockEntity {
    id: "JukeboxBlock";
    isMovable: boolean;
    RecordItem?: NBT.Templates.Item<ItemTag>;
    x: number;
    y: number;
    z: number;
}

Hierarchy (view full)

Properties

id

Typed identifier, such as "Chest", "Beacon", etc.

isMovable: boolean

Block Entity will be saved without instantiating new one when transporting (via pistons, commands, etc.).

RecordItem?: NBT.Templates.Item<ItemTag>

Record disc that will be played, what about "minecraft:music_disc_strad" (name property).

x: number
y: number
z: number

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