Typed block identifier (includes state support such as [facing=east]
) to be replaced when jigsaw activated.
Typed identifier, such as "Chest"
, "Beacon"
, etc.
Block Entity will be saved without instantiating new one when transporting (via pistons, commands, etc.).
Connection between jigsaw nodes, as-is.
Associated structure name, jigsaw identifier, such as "template:bundle"
.
Required structure subset to be aligned with, such as, such as "template:pipe"
.
Pool in which jigsaws will be connected with each others, such as "template:bundle/pipe"
.
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JigsawBlock (Jigsaw Block) with
ID = 36
.