Typed block identifier (includes state support such as [facing=east]) to be replaced when jigsaw activated.
Typed identifier, such as "Chest", "Beacon", etc.
Block Entity will be saved without instantiating new one when transporting (via pistons, commands, etc.).
Connection between jigsaw nodes, as-is.
Associated structure name, jigsaw identifier, such as "template:bundle".
Required structure subset to be aligned with, such as, such as "template:pipe".
Pool in which jigsaws will be connected with each others, such as "template:bundle/pipe".
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JigsawBlock (Jigsaw Block) with
ID = 36.