Flattened hieracly, extendable in declarations.

interface EntityAttribute {
    Base: number;
    Current: number;
    DefaultMax: number;
    DefaultMin: number;
    Max: number;
    Min: number;
    Name: string;
}

Hierarchy (view full)

Properties

Base: number
Current: number
DefaultMax: number
DefaultMin: number
Max: number
Min: number
Name: string

One of Entity.Attribute or your custom one.

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