Typed identifier, such as "Chest"
, "Beacon"
, etc.
Block Entity will be saved without instantiating new one when transporting (via pistons, commands, etc.).
0
means none, 1
speed, 2
haste, 3
resistance, 4
jump boost and 5
strength.
0
means none, 1
regeneration and 2
boost primary effect.
Copyright © 2024 Nernar. Copyright © 2020 #mineprogramming. Built with ❤ and TypeDoc.
Beacon with
ID = 21
.Remarks
Primary effect requires just one-level platform, meanwhile secondary works only when four-level built, otherwise fallbacks to primary.