if true, the object will be added to the global list for updating periodically, default is true
Adds given client to the list.
Whether the list contains given client.
Iterator across clients' objects that the list consists of.
Removes given client from the list.
Sets up policy to add players from the same given dimension to the list.
numeric ID of the dimension where the clients have to be located to be included into the list
how many milliseconds will have to pass between list updates
Reference to itself to be used in sequential calls.
Sets up policy to add players from the same given dimension to the list.
numeric ID of the dimension where the clients have to be located to be included into the list
Reference to itself to be used in sequential calls.
Sets up policy to add all players to the list.
Reference to itself to be used in sequential calls.
Sets up policy to add all players to the list.
how many milliseconds will have to pass between list updates
Reference to itself to be used in sequential calls.
Condition to bound clients to the list. All clients in a given dimension at a distance of no more than maxDistance from x, y, z.
X coord of the conditional centre point of the area where clients are located
Y coord of the conditional centre point of the area where clients are located
Z coord of the conditional centre point of the area where clients are located
numeric ID of the dimension where clients are located
max distance from the client to the conditional centre, to bound the client to the list
Reference to itself to be used in sequential calls.
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Class to work with definite couple of clients, bound by certain conditions.