Constructs new ActorRenderer object without parts.
Constructs new ActorRenderer object, based on one of default Minecraft render templates.
default template name
Adds a child model part of an existing one.
child model name
parent model name
Optional
mesh: RenderMeshAdds a root model part.
Optional
mesh: RenderMeshCopyright © 2024 Nernar. Copyright © 2020 #mineprogramming. Built with ❤ and TypeDoc.
Class, upon which armor and attachments render is based It is a model that consists of parts, same as in Render, but more abstract, allows creating root parts instead of inheritance from old humanoid model.
Since
2.2.0b75