LodestoneBlockEntity
Lodestone with ID = 44.
id:string= "Lodestone"
trackingHandle:byte
Compass points to this lodestone.
Block Entity will be saved without instantiating new one when transporting (via pistons, commands, etc.).
Lodestone with ID = 44.
Compass points to this lodestone.
Block Entity will be saved without instantiating new one when transporting (via pistons, commands, etc.).