BannerBlockEntity
Banner with ID = 28.
id:string= "Banner"
Base:int= 0
Index of banner color, where 0 is white; block palettes are same.
Type:int= 0
Patterns to be applied on color.
Color:int= 0
Index of pattern color, where 0 is white; block palettes are same.
Pattern:string
Pattern shortcut name, such as "gra", "mc", etc.
Block Entity will be saved without instantiating new one when transporting (via pistons, commands, etc.).