Render.RenderParameters
Index
Properties
optionalitem
Item ID for Item Sprite render type.
optionalname
Name of the cached Render object to be used.
That feature is obsolete
Unavailable feature, renderers must be saved independently.
optionalraw
If set to true, a humanoid render is constructed, empty otherwise.
optionalscale
Render scale multiplier.
optionalskin
Relative path to the texture used by render,
e.g. "textures/entity/zombie.png".
An interface of the object that is used as Render.constructor parameter.