Render.ModelPart
Index
Methods
addBox
Parameters
x: number
y: number
z: number
w: number
h: number
l: number
Returns void
addPart
Creates a new part with specified name. If a part with specified name already exists, returns the existing part.
Parameters
name: string
name of the part to create or return
Returns ModelPart
clear
Clears the contents of the part.
Returns void
getMesh
Returns RenderMesh
Mesh specified via Render.ModelPart.setMesh call or
null, if this part doesn't contain mesh.
setMesh
Specifies RenderMesh to be used as a part.
Parameters
mesh: RenderMesh
Returns void
setOffset
Specifies part default offset.
Parameters
offsetX: number
offsetY: number
offsetZ: number
Returns void
setRotation
Specifies part rotation.
Parameters
rotationX: number
rotationY: number
rotationZ: number
Returns void
setTextureOffset
Specifies texture UV offset.
Parameters
u: number
v: number
Returns void
setTextureSize
Specifies texture size size, use the real texture file size or change it to stretch texture.
Parameters
w: number
h: number
Returns void
Adds a new box to the part on the specified coordinates (relative to the part's coordinates) of the specified size (width, height, length).