Block.ClickFunction Function used to define how the block will behave when the player clicks on it.CallableClickFunction(coords: ItemUseCoordinates, item: ItemInstance, block: Tile, playerUid: number): voidParameterscoords: ItemUseCoordinatesitem: ItemInstanceblock: TileplayerUid: numberReturns void
Function used to define how the block will behave when the player clicks on it.