AttachableRender
since: 2.2.0b75
Index
Constructors
constructor
Constructs new AttachableRender object bind to given entity.
Parameters
actorUid: number
Returns AttachableRender
Methods
destroy
Returns void
getUniformSet
Returns ShaderUniformSet
isAttached
Returns boolean
setMaterial
Parameters
materialName: string
Returns AttachableRender
setRenderer
Sets the render, root render parts will be drawing together with mob's render parts with same names (names can be seen in json description of the model in resources).
Parameters
actorRenderer: ActorRenderer
Returns AttachableRender
setTexture
Parameters
textureName: string
Returns AttachableRender
staticattachRendererToItem
Parameters
id: number
renderer: AttachableRender
optionaltexture: string
optionalmaterial: string
Returns void
staticdetachRendererFromItem
Parameters
id: number
Returns void
Class used to attach attachables to entities.