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MobSpawnerBlockEntity

{}MobSpawnerBlockEntity:compound extends IBlockEntity

MobSpawner (Spawner) with ID = 5.

Tid:string= "MobSpawner"
IDelay:int

Ticks before spawning next entity.

IDisplayEntityHeight:int= 1.7999999523162842

Placeholder animation in spawner height, constant.

IDisplayEntityScale:int

Placeholder animation in spawner size relative to block itself.

IDisplayEntityWidth:int= 0.6000000238418579

Placeholder animation in spawner width, constant.

TEntityIdentifier:string= ""

Typed entity identifier, such as "minecraft:enderman".

IMaxNearbyEntities:int= 6

Maximum containment mobs in , if here are more spawner just emitting particles.

IMaxSpawnDelay:int= 800

Maximum time in ticks between mob spawing.

IMinSpawnDelay:int= 800

Minimum time in ticks between mob spawing.

IRequiredPlayerRange:int= 16

Anyone (of players) must be near to spawner, otherwise spawner hides placeholder animation and stops.

ISpawnCount:int= 4

Maximum spawning limit, not everyone may spawned with each other when place above comes to zero.

ISpawnRange:int= 4

Ranged AABB box where entities became.

BisMovable:byteIBlockEntity

Block Entity will be saved without instantiating new one when transporting (via pistons, commands, etc.).