Skip to main content

JigsawBlockEntity

{}JigsawBlockEntity:compound extends IBlockEntity

JigsawBlock (Jigsaw Block) with ID = 36.

Tid:string= "JigsawBlock"
Tfinal_state:string= "minecraft:air"

Typed block identifier (includes state support such as [facing=east]) to be replaced when jigsaw activated.

Tjoint:string= "rollable"

Connection between jigsaw nodes, as-is.

Tname:string= "minecraft:empty"

Associated structure name, jigsaw identifier, such as "template:bundle".

Ttarget:string= "minecraft:empty"

Required structure subset to be aligned with, such as, such as "template:pipe".

Ttarget_pool:string= "minecraft:empty"

Pool in which jigsaws will be connected with each others, such as "template:bundle/pipe".

BisMovable:byteIBlockEntity

Block Entity will be saved without instantiating new one when transporting (via pistons, commands, etc.).