IBlockEntity
−IBlockEntity:compound
id:string
Typed identifier, such as "Chest", "Beacon", etc.
isMovable:byte
Block Entity will be saved without instantiating new one when transporting (via pistons, commands, etc.).
x:int
y:int
z:int
Typed identifier, such as "Chest", "Beacon", etc.
Block Entity will be saved without instantiating new one when transporting (via pistons, commands, etc.).